
The all-important ouch factor lacks "oomph," as many attacks just don't seem to hurt at all.Ĭharacters also appear quite stiff and robotic during their win poses, as seen Some of the priority moves & special moves in this game look decent,īut the animation can't hold a candle to other 3D fighters.

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Since the gameplay is so heavily dependant on super moves, it alsoīecomes quickly tiresome after watching the same old boring sequence over and over, and and it's insultingly easy toĮxecute and connect. (and most fighting game characters) should be able to perform,Įach character has only one super move. No, you can't even "playĭead" in Bloody Roar 4. I also strongly dislike how you'reįorced to get up as soon as you're knocked down. Too dependant on connecting your super move and changing into beast form Reasons (and other reasons I've touched on in past reviews). Never really taken seriously among hardcore fighting game players, for obvious
